Picking Teams
The method we've found for picking teams that works best for us is to
basically draw sides from a hat.
Put a number of different colored paintballs into a hat, each color
representing the different sides (2 or more) then pass the hat around. If
you picked blue, you're on the blue team, white and you're on the white
team, etc.
If necessary, give the paint back to whomever supplied it (most often we
just drop it in our own hoppers).
Team Variations
Some games call for volunteers, like
Rabbit or Downed Pilot which require only one
person for a specific role. The same is true for games which require
medics.
Some games, like Normandy, will
require that all of the markers with higher rates of fire (like A5's
or electro guns) be assigned to a specific team. You may be asked if
you would like to switch markers with another player in games like this.
Other Items of Note
- We ask that any radios brought to use in play use the FRS band of
FCC allocated channels. Channels will be determined before play begins
and assigned to teams.
- If you bring thousands of dollars worth of equipment, expect to be
shot in the butt by a pump-gun. All day long.
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